Aloy is able to manipulate machines to convert them to her side of the fight, but there aren’t features like a “move to command.” The producers oh the new incredibly successful IP explain that this limitation makes sense in the game’s world, because each machine was built to complete a specific task and hacking them does not change that primary objective. Instead, it only changes who they will complete that primary objective for.
Kotaku recently caught up with Horizon: Zero Dawn producer Samrat Sharma to get a better understanding of these limitations…
The explanation may be frustrating for players who want full control over the machines so that they can wreak havoc on the world, but it does may sense in the context of the game. There is clearly a demand for this type of feature, so perhaps there will be more opportunities for that sort of hacking if the game receives a sequel.
“She’s still discovering the idea of being able to override these machines and she’s the only one who can do it up till [later]. I think that flows directly from what we wanted to tell. She’s more careful about what she can and cannot do and what she wants to do, and hopefully that comes across in these decisions as well.”
What do you think of the explanation? Let us know in the comments.
Horizon: Zero Dawn is available now on PS4.